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A fun way of interactive communication

Game Plan is a revolutional media in communication. By incorporating messages into traditional table top game, we have created one of the most ingenious platform for effective communication. At Game Plan, we conceptualize, formulate and design table top games to suit your every needs.

We can use Game Plan
1)
at road shows and family day events for greater participation level.
2) as part of your public education material.
3) to replace information booklet.
4) in training seminar.
5) innovative gifts

6) as your creativity and imagination allows.

Boardgames are fun as they bring hours of laughter and interaction among family and friends. It is said that when we play, we relax and become open to learning and absorbing information.

The Concept behind Game Plan and its advantages

Complementary to printed material and audio media where information is primarily transmitted through visual or audio means, games allow the target audience or participants a platform for experiencing the communication, thus fostering a greater appreciation of the communication.

Most of us may have read some books on personal financial or personal improvement. Ever noticed that these books is designed to contain exercises that the authors urged readers to work on? Bet that many of us skip through it due to the constraint of time. The objective is to create a hands-on opportunity for readers to practice the principles of the subject to facilitate greater effectiveness in the communication processes.

Similarly, by participating in a game where the principles are incorpoated in a controlled platform, Players are "hands on" in executing principles to achieve their objective. The bonus when compared to reading is that players are more alert to the game environment because victory is at stake. Awareness increases and behaviour patterns are forged.

Games by itself may not be able to substitute books as it contains only key ideas. However, it is fair to say the 2 hours invested in playing the game serves as an introduction or enhancement to our understanding about a subject. A relatively small investment considering that an average person could spend up to 2 weeks in completing a book.

 

How is it done?

We create games that are fun & challenging. Messages/information such as facts and principles are embedded in the rules and mechanism of the game. Generally, no one like to lose a game. Participants would therefore be sensitized to details and rules in formulating a strategy to reach their goal and win the game. In this manner, behavioral patterns & thought processes are encouraged.